Ouya and London (No Relation)

You are so small! Is funny to me!

You are so small! Is funny to me!

I’ve been quietly watching the Ouya with growing respect.

The Ouya is a new console due out in about six months. Best described, it’s an attempt at a console revolution: free-to-play games, open source, no licensing needed for developers, hardware modifiability. It uses the Android 4.0 operating system, has a USB 2.0 port, ethernet and can allow for up to four wireless controllers.

Ouya got its start thanks to a promising Kickstarter campaign that brought in over $8.5 million in seed money from over 63,000 backers. So far, the list of confirmed games is somewhat small, but they still have six months to gather partners. They also have a few mentionable names thrown around, such as Square Enix’s Final Fantasy III (confirmed) and Minecraft (in discussion).

Ouya’s biggest selling point is it’s potential: the development creativity of the PC meets the accessibility of the living room console. You know those addictive flash games you play on Newgrounds? Imagine if you could play them on your television with up to four friends.

Skeptics are not wrong when they point to the long list of failed consoles, such as the Turbo Grafix-16 and 3DO as cause for concern. Ouya is competing with three major giants in Sony, Nintendo and Microsoft, and that’s not including the diverse and somewhat independent PC gamer types. But Ouya has time to get its act together before its release date in March of 2013.

No promises as to whether I’ll get it, but I’ll be watching.

Oh, and I’ll be heading to London in November.

P.S. I’ve got my fingers crossed that Valve Software will open up its free-game selection from Steam to Ouya. If nothing else, then just Team Fortress 2. Given Valve’s recent move to produce for Linux, it’s safe to assume that the eggheads at Valve are at least scratching their chin about it…

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